The Classic Model of Ludo is Played Between 2,3 or 4 Players. Each of the Players is Given 4 Tokens
Each
&
the Objective of the Game is to Get All the Four Tokens to the Destination
The First Player to Meet the Game Objective is Declared as the Winner.
A Player Will Be Allowed to Move Out a Token Only if He/she Gets 6 on Rolling the Dice
During His/her Turn.
A Player Will Be Given an Additional Chance to Roll the Dice if He/she Gets a 6 on
Rolling the Dice.
3 Consecutive Sixes on Rolling a Dice Will Lead to the Player’s Chance Being Skipped.
If a Player Manages to Get a Token to the Destination Successfully, Then, They Will Be
Given an Additional Chance to Roll the Dice.
If a Token Captures Another Token, the Player Will Be Given an Additional Turn to Roll
Dice.
The Auto Button Will Roll the Dice Automatically for the Player.
Any Token Placed in the Safe Blocks (Denoted by the “b” Icon Can Not Be Captured by
Any
Token of the Opponent in Case a User Has Two Tokens Placed in the Same Block, Then,
Neither of the Tokens Can Be Captured by an Opponent.
A Player Will Be Given an Additional Chance to Roll the Dice if He/she Gets a 6 on
Rolling the Dice.
If No Token Can Legally Move According to the Number Thrown, the Turn Passes to the
Next
Player.
Each Player is Provided With 15 Seconds to Roll the Dice and Make the Move. In Case
of
No Response, the Player Misses the Turn.
After Missing 3 Turns a Player Can Not Play the Game Further and Will Be Confirmed as
Dismissed.
Quitting/killing the App or Leaving the Game Will Be Considered as a Forfeit and No Price or
Refund Will Be Provided for the Same.
In Case of Internet Connectivity Problems or App Crashes, Players Can Reopen the App and
Reconnect to the Same Game Session if Active.
How to Play Point Ludo?
The Point Model of Ludo is Played Between 2,3 or 4 Players. Each of the Players is Given 4
Tokens Each & the Objective of the Game is to Collect a Maximum of Points in a Given Time.
A Player Will Be Allowed to Move Out a Token Only if He/she Gets 6 on Rolling the Dice
During His/her Turn.
The First Player to Meet the Game Objective is Declared as the Winner.
Board Is Divided Into 5 Zone (1x,2x,3x,4x And 5x). You Will Get Points With Every Step On
The Basis Of Zone. You Can See The Diagram By Clicking “I” Button On The Board.
You Will Get 56 Bonus Points For Reaching The Destination.
A Player Will Be Given An Additional Chance To Roll The Dice If He/she Gets A 6 On Rolling
The Dice.
Consecutive Sixes On Rolling A Dice Will Lead To The Player’s Chance Being Skipped.
If A Player Manages To Get A Token To The Destination Successfully, Then, They Will Be
Given
An Additional Chance To Roll The Dice.
If A Token Captures Another Token, The Player Will Be Given An Additional Turn To Roll
Dice.
The Auto Button Will Roll The Dice Automatically For The Player.
Any Token Placed In The Safe Blocks (Denoted By The “b” Icon Can Not Be Captured By Any
Token Of The Opponent In Case A User Has Two Tokens Placed In The Same Block, Then,
Neither
Of The Tokens Can Be Captured By An Opponent.
With Each Throw, The Player Decides Which Token To Move. A Token Moves In A Clockwise
Direction Around The Track, Depending On The Number Projected On The Dice.
If No Token Can Legally Move According To The Number Thrown, The Turn Passes To The Next
Player.
Each Player Is Provided With 7 Seconds To Roll The Dice And Make The Move. In Case Of No
Response, The Player Misses The Turn.
After Missing 3 Turns A Player Can Not Play The Game Further And Will Be Confirmed As
Dismissed.
The First Player to Meet the Game Objective is Declared as the Winner.
Quitting/killing The App Or Leaving The Game Will Be Considered As A Forfeit And No
Price Or
Refund Will Be Provided For The Same.
In Case Of Internet Connectivity Problems Or App Crashes, Players Can Reopen The App And
Reconnect To The Same Game Session If Active.
How to Play Fast Ludo?
Fast Ludo game is a point-based game played with 2, 3, or 4 people.
The game aims to accumulate the most points possible in the allotted amount of time. Each
participant is given four tokens.
The winner of the game is determined by who completes the objective first. The fast ludo
game is time-based, and when the timer goes off, the player with the most points wins.
Each player has seven seconds to roll the dice and take their turn; if they don't, they miss
it.
Players receive one point for each step they take.
+56 bonus points on reaching the home successfully.
If a player rolls a 6 on their first roll, they will be offered another chance to roll.
When rolling three consecutive sixes, the player's chance is skipped.
A player will be given another chance to roll the dice if they successfully get a token to
its destination.
The player will receive an additional chance to roll the dice if a token captures another
token. The auto button will roll the dice automatically for the player.
If a user has two tokens placed in the same block, then neither of the tokens can be taken
by an opponent. The "b" icon marks safe blocks. Any token of the opponent cannot catch any
token placed in a safe block. The player chooses which token to move with each toss.
A token travels around the track in a clockwise orientation by the number projected on the
dice. The turn shifts to the following player if no token may legitimately move based on the
number tossed.
A player can no longer participate in the fast ludo game and will be officially expelled
after missing three turns.
No payment or refund will be given for closing the app, leaving the fast ludo game, or doing
any of those things.
Players can reload the app and reconnect to the same gaming session if it is already running
in case of app crashes or issues with internet connectivity.